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	<title>Primforge &#187; Meta</title>
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	<link>http://primforge.com</link>
	<description>That Virtual World. We build it.</description>
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		<title>Linden Lab decide on Traffic Bots</title>
		<link>http://primforge.com/2009-04-23/linden-lab-decide-on-traffic-bots/</link>
		<comments>http://primforge.com/2009-04-23/linden-lab-decide-on-traffic-bots/#comments</comments>
		<pubDate>Thu, 23 Apr 2009 22:16:57 +0000</pubDate>
		<dc:creator>Torrid</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[English]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[Thoughts]]></category>

		<guid isPermaLink="false">http://primforge.com/?p=5361</guid>
		<description><![CDATA[In his current blog post, Jack Linden decides wisely how to cope with bots:


Use of Bots to game Traffic will be considered a violation. 
Bots are fine and we totally support their good use inworld, but we will deal with inappropriate use of them. 
Traffic has value as a land metric, and will remain. 
Responsible [...]]]></description>
		<wfw:commentRss>http://primforge.com/2009-04-23/linden-lab-decide-on-traffic-bots/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Intergrid logins made easy with the rezzme URL scheme</title>
		<link>http://primforge.com/2009-01-08/easy-intergrid-login/</link>
		<comments>http://primforge.com/2009-01-08/easy-intergrid-login/#comments</comments>
		<pubDate>Thu, 08 Jan 2009 14:12:50 +0000</pubDate>
		<dc:creator>Torrid</dc:creator>
				<category><![CDATA[English]]></category>
		<category><![CDATA[LoTek]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[Netstuff]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[opensim]]></category>
		<category><![CDATA[second life]]></category>

		<guid isPermaLink="false">http://primforge.com/?p=2101</guid>
		<description><![CDATA[I found a nice new project yeasterday: The rezzme:// URI scheme is a method to bookmark virtual places that goes far deeper than the secondlife:// or SLurl system, which both are limited to Second Life.
Usage (examples):

rezzme://example.net:9000/ (Log into a certain Simulator)

rezzme://Torrid%20Luna@primforge.org:9009/ (" with a certain Avatar name)
rezzme://opensim.zurich.ibm.com:9000/zurela/128/34/23 (Go to a special place within this Grid)

Of [...]]]></description>
		<wfw:commentRss>http://primforge.com/2009-01-08/easy-intergrid-login/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Perfect day</title>
		<link>http://primforge.com/2008-11-05/perfect-day/</link>
		<comments>http://primforge.com/2008-11-05/perfect-day/#comments</comments>
		<pubDate>Wed, 05 Nov 2008 21:16:05 +0000</pubDate>
		<dc:creator>Torrid</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[NotAnArt]]></category>
		<category><![CDATA[Scripting]]></category>
		<category><![CDATA[Thoughts]]></category>
		<category><![CDATA[deutsch]]></category>

		<guid isPermaLink="false">http://primforge.com/?p=731</guid>
		<description><![CDATA[Das war klasse heute. $Auftraggeber hat sich nach Second Life begeben, vor Ort, in medias res: Ein Programmierer, ein QA und ein Verantwortlicher. 
Wir haben an einem Tag mehr geschafft, als man normalerweise mit Emails, ausbessern, Versionen freigeben, rätseln, was der andere nun wieder meint in vielen Tagen erledigen würde.
Ich hab die Hoffnung auf Agile [...]]]></description>
		<wfw:commentRss>http://primforge.com/2008-11-05/perfect-day/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The first hour</title>
		<link>http://primforge.com/2008-10-23/the-first-hour/</link>
		<comments>http://primforge.com/2008-10-23/the-first-hour/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 21:11:00 +0000</pubDate>
		<dc:creator>Torrid</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[Tech]]></category>

		<guid isPermaLink="false">http://primforge.com/?p=696</guid>
		<description><![CDATA[M Linden talks about the importance of the first impression, the blogosphere around SL, and the simplifications for the client (&#8220;30 options instead of 300&#8243;).
Interview at imarginal.com
(via: Mal Burns)
]]></description>
		<wfw:commentRss>http://primforge.com/2008-10-23/the-first-hour/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blogparade: Erfahrungen mit DSL-Providern</title>
		<link>http://primforge.com/2008-10-15/blogparade-erfahrungen-mit-dsl-providern/</link>
		<comments>http://primforge.com/2008-10-15/blogparade-erfahrungen-mit-dsl-providern/#comments</comments>
		<pubDate>Tue, 14 Oct 2008 23:24:10 +0000</pubDate>
		<dc:creator>Torrid</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[deutsch]]></category>
		<category><![CDATA[unmut]]></category>

		<guid isPermaLink="false">http://primforge.com/?p=688</guid>
		<description><![CDATA[Welchen DSL-Provider ich gerade nutze? 3, im Wechsel.]]></description>
		<wfw:commentRss>http://primforge.com/2008-10-15/blogparade-erfahrungen-mit-dsl-providern/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>STP not LCD</title>
		<link>http://primforge.com/2008-10-10/stp-not-lcd/</link>
		<comments>http://primforge.com/2008-10-10/stp-not-lcd/#comments</comments>
		<pubDate>Fri, 10 Oct 2008 13:57:56 +0000</pubDate>
		<dc:creator>Torrid</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Elearning]]></category>
		<category><![CDATA[English]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[Thoughts]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[unmut]]></category>

		<guid isPermaLink="false">http://primforge.com/?p=679</guid>
		<description><![CDATA[Loose coupling in shared applications, not old school workgroup/workflow.]]></description>
		<wfw:commentRss>http://primforge.com/2008-10-10/stp-not-lcd/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CSI:NY Die Venusfalle</title>
		<link>http://primforge.com/2008-09-29/csiny-die-venusfalle/</link>
		<comments>http://primforge.com/2008-09-29/csiny-die-venusfalle/#comments</comments>
		<pubDate>Mon, 29 Sep 2008 18:21:05 +0000</pubDate>
		<dc:creator>Torrid</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[second life]]></category>

		<guid isPermaLink="false">http://primforge.com/?p=648</guid>
		<description><![CDATA[&#8230; läuft jetzt im deutschen Fernsehen (Montag, 29. September, 20:15 auf Vox). Das Original wurde in USA am 24. Oktober ausgestrahlt, hier eine Übersicht der damaligen Planung (Bernd Schmitz). und einige Impressionen der früheren Ausstrahlung (Tateru Nino auf Secondlifeinsider.com) Zur Handlung:

Cheryl Miller wird tot aufgefunden.
Schnitte an ihrem Hals und Überreste von Handfesseln deuten daraufhin, dass [...]]]></description>
		<wfw:commentRss>http://primforge.com/2008-09-29/csiny-die-venusfalle/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Crossing borders</title>
		<link>http://primforge.com/2008-09-19/crossing-borders/</link>
		<comments>http://primforge.com/2008-09-19/crossing-borders/#comments</comments>
		<pubDate>Fri, 19 Sep 2008 18:33:25 +0000</pubDate>
		<dc:creator>Torrid</dc:creator>
				<category><![CDATA[English]]></category>
		<category><![CDATA[LoTek]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[Netstuff]]></category>
		<category><![CDATA[Tech]]></category>

		<guid isPermaLink="false">http://primforge.com/?p=614</guid>
		<description><![CDATA[Crossing borders between different Virtual Worlds is the next big thing. LL just announced a simple passage from Web to SL recently.]]></description>
		<wfw:commentRss>http://primforge.com/2008-09-19/crossing-borders/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Loveparade</title>
		<link>http://primforge.com/2008-08-01/loveparade/</link>
		<comments>http://primforge.com/2008-08-01/loveparade/#comments</comments>
		<pubDate>Fri, 01 Aug 2008 19:32:54 +0000</pubDate>
		<dc:creator>Torrid</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Netstuff]]></category>
		<category><![CDATA[hateparade]]></category>
		<category><![CDATA[love parade]]></category>
		<category><![CDATA[loveparade]]></category>
		<category><![CDATA[rich kids on lsd]]></category>
		<category><![CDATA[techno]]></category>

		<guid isPermaLink="false">http://primforge.com/?p=478</guid>
		<description><![CDATA[Hey, it&#8217;s been a while, that I was actually at the Loveparade in Berlin&#8230; (And I&#8217;ve been to the Fuckparade/Hateparade much more often&#8230;  ) But: Second Life has changed my musical spectrum in such a way, that I am much more influenced by Techno, Drum&#38;Bass, Industrial Hardcore, Happy/Gabber/Braindead music, than I could ever have [...]]]></description>
		<wfw:commentRss>http://primforge.com/2008-08-01/loveparade/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>You are here</title>
		<link>http://primforge.com/2008-07-28/you-are-here/</link>
		<comments>http://primforge.com/2008-07-28/you-are-here/#comments</comments>
		<pubDate>Mon, 28 Jul 2008 09:10:22 +0000</pubDate>
		<dc:creator>Torrid</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Elearning]]></category>
		<category><![CDATA[English]]></category>
		<category><![CDATA[Firma]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[Thoughts]]></category>
		<category><![CDATA[timeline]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://primforge.com/?p=451</guid>
		<description><![CDATA[
An interactive timeline of the development and history of virtual worlds. Most amazing, also the technology behind it, dipity.com.
]]></description>
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		<slash:comments>0</slash:comments>
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