Interoperability: Where do we stand?

October 5th, 2008 Torrid Posted in Audio, Blog, English, Netstuff, Tech, Thoughts No Comments »

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tx Oh was at the Orange Island interoperability meeting. And he made an audio recording of the conference, I am hearing right now. Way interesting, the idea of merging 2D / Web2.0 with 3D / Web3.0: Instead of bringing the web to SL, take your avatar (and your friend’s ones) from SL to the two-dimensional Web and back.

Weblin (on the more flat side of the VW scene) seems to be an important part of it, because it exists with a good user base, has an open and transparent architecture, and it is really useful by itself.

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Moar serious VR

September 21st, 2008 Torrid Posted in Education, Elearning, Media, Science, Tech, Thoughts No Comments »

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StarCAVE is a high tech Virtual Reality (or better Augmented Reality) projection room, designed for displaying scientific sites of interest, like macro molecules, nano engines/building blocks or star clusters (both ends of the size spectrum, nice). While this is probably one of the few things you just cannot do with sufficient quality in SL, it’s a valid example on why new ideas in VR and VW are needed and helpful for science and education. And it reminds me quite a bit to this case, found on sltalk.de, where a scientist visualizes thermal molecular movement in a SL-like environment (using project wonderland, a java based solution).

(via: kurzweilAI.net)

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Crossing borders

September 19th, 2008 Torrid Posted in English, LoTek, Meta, Netstuff, Tech No Comments »

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Crossing borders between different Virtual Worlds is the next big thing. (I tell ya!^^) While there will probably never be an archetyp Avatar, that bears all possible features of any imaginable VW, taking your N identity into the M world is increasingly important.

In their Blog, Linden Lab announced one more kludge to make that happen: Now with every Slurl you create, there comes a button to create an avatar on the fly, if you don’t have one yet. So, the route from any medium with http links (Websites or a Skype chat as in Torley’s example video) to Second Life is a known passage now.

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Happy Loopday!

September 11th, 2008 Torrid Posted in English, Science, Tech No Comments »

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Hey, The Large Hadron Collider is running, and we are yet not eaten up by mini-black-holes! ;-)

(cartoon: User Friendly by Illiad)

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New system for resynthesizing facial expressions

August 19th, 2008 Torrid Posted in English, Press, Tech No Comments »

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“Ninety per cent of the work is convincing people that the eyes are real.”

On Times Online from monday, there’s an article and stunning demonstrational video of a artificial emotional system, created by Image Metrics, CA.

(via: KurzweilAI.net)

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Zyngo was hacked

August 16th, 2008 Torrid Posted in Blog, English, Tech No Comments »

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Wow. SLingo was one of my main leisures, back in 2006, as soon as I decided to transfer some money into SL. I’m probably not a typical gambling victim, but I loved the socializing and the risky atmosphere (well, at least for a mid-20 housewife, as a marketing AI once called me, lol).

After the ban of gambling in SL, there was a new generation of money games, that are not completely based on good luck (at least in the eye of the beholder, or the board of linden lab examiners, who had to permit the games). Zyngo, basically the good old Slingo Solo (which was the only thing where I actually earned money, although it was far too time consuming), is one of the most seen slot machines nowadays.

And guess what (or read the headline): It was hacked. Harhar^^ Dusan Writer has all about it, here is the original article. (I’m not sure about the injection vector, but how about a massive multilisten engine, or a similar thing to catch llLinkedMessages?)

As I often tell my Won’t-Be-Customers: I have not enough criminal energy to really get into that materia, but it’s interesting…^^

Edit: I just played a round of so-called Slingo at Yahoo Games (that basically sucks, since the “Spin” button tells you, when there is no more klicks to do, but you get a grip of how it goes), and while my mind had some spare time, some thing went though my head. Tringo was the ancestor of SLingo. And that was programmed by Kermitt Quick, who also did the early versions of xyText. And, hey. nobody less than me, Torrid Luna wrote a totally new, shorter, and understandable version of xyText, that even provides custom logos and Umlaute. Hey, Is it a bad sign, that I stopped moaning about LSL and start missing features of that language in Python or Perl? ;-)

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Uptime spoiled

August 15th, 2008 Torrid Posted in Business, English, Media, Netstuff, Tech No Comments »

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Hehe, after 224 days, I decided that Primforge.com needed a new kernel today, and of course the Postfix patches. So the SMTP was down some minutes, as well as the webserver and the chat bridge to Second Life.

Unfortunately I forgot to restart the Opensim Regions, so Valis, Primforge, Simulacron and Piper (the OGP Sim) were down for about 4 hours.

Our internal developer Wiki is still down, I haven’t found the patch for mod_python yet…

Suwwy! *winks*

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Voice: 1, 2

August 14th, 2008 Torrid Posted in English, LoTek, Media, Music, Tech No Comments »

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While I seemed to be one of the first (mortal) users to have Second LifeĊ§ Voice running on Linux, I usually don’t use it, and with the recent updates, it didn’t work anymore. Now here come 2 kludges to fix your Linux Voice with the current Clients:

  1. Install a pulseaudio enabled libopenal. This may or may not be nessecary, depending on how recent your system is, it’s described here.
  2. On systems that don’t have a power management enabled CPU, libvivox seems to bail out (Jira Entry). The fix is funny, you create your own “/proc/cpuinfo” in your secondlife-directory/lib, and change the lines starting with “power management:” to “power management: “. Note the gap.^^ Now you just “patch” the libvivox (with good old sed) to read from there, instead of the /proc interface. :-)
  3. Voila, I have a white dot over my head, and can see other people in the chatbox. Now I’ll run get some batteries for my Mic. ;-)

Cool findings, thanx to Peace Howlett and Xaden Kjeller! :-)

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