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	<title>Primforge &#187; voice</title>
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	<link>http://primforge.com</link>
	<description>That Virtual World. We build it.</description>
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		<title>Voice: 1, 2</title>
		<link>http://primforge.com/2008-08-14/voice-1-2/</link>
		<comments>http://primforge.com/2008-08-14/voice-1-2/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 15:23:24 +0000</pubDate>
		<dc:creator>Torrid</dc:creator>
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		<guid isPermaLink="false">http://primforge.com/?p=482</guid>
		<description><![CDATA[While I seemed to be one of the first (mortal) users to have Second Lifeŧ Voice running on Linux, I usually don&#8217;t use it, and with the recent updates, it didn&#8217;t work anymore. Now here come 2 kludges to fix your Linux Voice with the current Clients:

Install a pulseaudio enabled libopenal. This may or may [...]]]></description>
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		<title>Linux Voice out of the box</title>
		<link>http://primforge.com/2008-01-30/final-voice/</link>
		<comments>http://primforge.com/2008-01-30/final-voice/#comments</comments>
		<pubDate>Wed, 30 Jan 2008 15:27:58 +0000</pubDate>
		<dc:creator>Torrid</dc:creator>
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		<guid isPermaLink="false">http://primforge.com/2008-01-30/final-voice/</guid>
		<description><![CDATA[Update, 2008-02-05: Copying libs from somewhere is probably obsolete, since LindenLab launched a RC 1.19, that has voice builtin. Unless you want need Windlight with the Voice, that is^^ 
After some days of total despair, I have Voice for Linux running with Pulseaudio and Alsa, and without Esound and OSS. (Gentoo, on a dual x86_64, with [...]]]></description>
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